2020 Survival

    During quarantine, while I was working on my BTEC course, I made a fun game about surviving a lockdown, collecting toilet papers, and shooting soap at the infected!

    The game is published on Google Play and PC and reported 80 unique user installs!

    2020 Game

    Wave System with in-between Shops

    In between waves, you can use your toilet paper collection to buy more powerful soap from some shooting in bursts to shooting single deadly pumps.

    Soaps also fire at different ranges and affect your mobility. This balancing of stats was inspired by the balancing of different weapons in the Call of Duty games.

    Shared functionality between entities

    Since the game consisted of different types of enemies, it taught me how to use inheritance to reuse base functionality which all types share like movement.

    Skins & perks shop

    There are three skins in the shop, each with its own unique perk, which can be bought with the number of enemies of each type you cleaned as currency. This data is saved on the device.

    Adapting to Feedback

    During the submission process, Google Play rejected my game due to the game over screen, which originally said ‘YOU GOT CORONA’. So I changed it to something more sensitive to prevent triggering users. It taught me to be willing to adapt and make changes based on feedback.